Episode V – Capture Imperial Officer
The survivors of Brown Squadron regrouped following the nearly disastrous mission to disable the sensor field, but there had been little time to rest and refit. Brown 6 would require a significant stay in the bacta tanks recovering from his wounds. But the fight must carry on. And it must carry on quickly. Rebel operatives had discovered plans for a senior Imperial officer to tour the local garrison. If Brown Squadron could strike quickly and disable his shuttle, it would prove invaluable to their plans. But the timing would have to be almost exact, because Imperial patrols were heavy.
Flight Roster, Mission: Capture Imperial Officer
- X- Wing Brown 4 – Lieutenant Hesh (will see you, in Hell) – Veteran Imperial pilot turned Rebel.
- X- Wing Brown 5 – “Koiogran” Crassus – Daredevil young pilot known for his affinity for Koiogran turns.
- Y-Wing Brown 7 – Unnamed Pilot – Ion Cannon Turret
- Y-Wing Brown 8 – Unnamed Pilot – Twin Laser Turret
- Y-Wing Brown 11 – Unnamed Pilot – Ion Cannon Turret
The Imperial forces had been nearly routed, and time was of the essence. Brown 4 and 5 split up, trying to finish off the last of the TIE Fighters chasing the Y-Wings. Ion fire from Brown 7 finished off one of the TIE Fighters, disabling it as it floated off into open space. As Brown 8 pushed out of the kill zone, Brown 4’s precision fire cut down the last of the TIE Fighters chasing him.
Warning alerts kicked off in their cockpits as a new flight of TIE Fighters arrived, doing a flyby on the disabled shuttle to reassure its passengers that Imperial help was on the way.
“He’s on me tight, I can’t shake him!”
“I can’t see him!”
“Thanks Hesh.”“Good shooting Hesh.”
Meanwhile, the pilots of Brown Squadron were able to return to base and celebrate a victory without any losses. Two of their ships had been severely damaged, but they had all managed to return to base safely. The return to base also brought more pleasant news. Brown Squadron had been supplied with a large amount of ordnance, and the Y-Wings would now be taking to their missions with proton bombs and torpedoes.
The Veteran Sergeant’s After Action Report
This is a mission that a lot of players consider to be one of the more difficult ones in the game. It’s a “Part 1 mission”, in that it’s the first mission in its arc, so it often gets played by lower level players. We certainly struggled a bit with it. Several ships were badly damaged at the end. Brown 5 and 8 each only had a single hull point left. I think one of the things that helped us out was having two Y-Wings with Ion Cannons (rather than the Twin Laser Turrets that dominate the meta for obvious reasons). Slowing down the Lambda shuttle (which takes 2 ion hits to affect) really allowed the Rebels to work it over. The Elite TIE Advanced (represented by my TIE Avenger model because I like it more) continued to be lackluster. Expose just isn’t a very good ability for the AI, as it makes it only slightly more dangerous, but easier to kill with all the 3 attack weapons the Rebels have. The TIE Interceptors provided a brief scare at the end, but they show up too late to do anything other than scare the heck out whichever pilot happens to be closest to them.
Star Wars, Episode 6: Heroes of the Aturi Cluster – Capture Refueling Station