Modeling and Conversions for Warhammer 40K and Other Projects by a Marine Corps Veteran Sergeant
Heroes of the Aturi Cluster – Mission: Rescue Rebel Operatives
Fresh off their recent success in the Aturi Cluster, a reconstituted Brown Squadron was quick to return to action. The minefields had been cleared, paving the way for more free action in the sector, and along with commerce, the Rebels had been able to step up their intel gathering. Pilots from Brown Squadron had been escorting spy spacecraft to and from their rendezvous points in order to ensure that they weren’t tailed by Imperial craft who might discover Brown Squadron’s secret base.
Unfortunately, this time the spies had been caught, and TIE Fighters were in dogged pursuit.
X- Wing Brown 5 – “Koiogran” Crassus – Daredevil young pilot known for his affinity for Koiogran turns.
X-Wing Brown 6 – Kuzon Panik
Y-Wing Brown 7 – Unnamed Rookie Pilot – Ion Cannon Turret
Y-Wing Brown 8 – Unnamed Pilot – Twin Laser Turret
Already damaged, the modified HWK craft was desperately fleeing from half an Imperial fighter squadron, with more ships on the way. Brown Squadron would have to act quickly. Racing towards one group of fighters, Lieutenant Hesh in Brown 4 clipped the lead fighter, and his wingman Brown 7 finished it off.
The remaining two fighters had closed the distance on the HWK, and the Rebel operatives were in great peril.
The second group of TIEs, zeroed in on the HWK were caught by the second flight, led by Little Crassus, now running as Brown 5. The three Rebels banked into the TIE formation’s left flank, and quickly finished off the first TIE in a barrage of cannon fire.
As the TIE formation broke up, Brown 5 finished off a second fighter.
With local space filling up with fighter craft, it became a tight and desperate battle to allow the HWK to break through. Brown 4 swung around behind the formation he and Brown 7 had engaged, taking out the second TIE Fighter.
But, by now a new TIE Interceptor had entered the fray, and it was clear that the Rebels had met another bloodthirsty veteran pilot. Brown 6 and Lieutenant Hesh swung around to engage this new threat, taking out the final fighter in the first flight of TIE Fighters as they did so.
The trap had been broken. and the HWK was able to slip through the Imperial net, but the fight was not yet over, especially with the TIE Interceptor cutting through their ranks. Narrowly dodging the Interceptor’s reckless pass, Brown 4 picked off yet another TIE Fighter.
Imperial reinforcements had caught up, adding yet another flight of TIE Fighters to the mix, but by now the tide had turned. Caught in a net of Rebel firepower, the TIE Interceptor was destroyed by Brown 8, who captured his first Interceptor kill.
Brown 7 scored his second kill as he swooped past a tangled group of TIE Fighters.
Their ace destroyed, the remaining Imperial craft accelerated out of the fray and fled. Brown Squadron had completed yet another successful mission.
The pilots of Brown Squadron were cutting their teeth, and several of them had become real predators behind the flight controls.
But the action in the Clairemonturi Cluster was just beginning. The successes of Brown Squadron had drawn an escalated reaction from the Imperial Navy, and things were about to get a whole lot tougher.
The Veteran Sergeant’s After Action Report:
This mission was a near-wipe for the Imperials. The Imperial forces would have likely been tabled if it wasn’t for the turn limit hitting. Some groups have difficulty with this mission, but I’ve never thought it was that hard (I’ve played it 3 or 4 times now and never lost). The HWK makes a beeline for the opposite side (using its red 4 straight in the first turn to throw off the AI maneuvering) and the Rebels try to block and disrupt the TIE Fighter formations. This strategy seems to work well. The hardest part of the mission is the Interceptor, but it attacks the players, not the HWK (unless the HWK happens to be its closest target).